Grand Prix Legends Fact Sheet

Background:

Grand Prix Legends is a cutting-edge racing simulation based on the drivers, teams, tracks and cars of the 1967 Grand Prix Season. Known as the most dangerous year of racing, the 1967 season affords the best showcase for Papyrus’ rebuilt physics model. With fast and unstable cars and perilous tracks devoid of safety measures, Grand Prix Legends offers the most extreme and realistic racing experience ever for the PC.

Synopsis:

The Grand Prix Legends’ CD-ROM for Win95 features Papyrus’ completely redesigned 3D physics model, which allows cars to “catch air” and interact realistically with the road and surrounding area like never before. In addition, Grand Prix Legends uses Papyrus’ Enhanced Artificial Intelligence, and is the first Papyrus product to offer native 3dfx and Rendition support. By featuring the cars, tracks and drivers from the 1967 season, Grand Prix Legends finds the narrow window of time when racing was at its most risky and fantastic.

Features:

  • First use of revolutionary physics engine, designed by Papyrus’ Dave Kaemmer.
  • Cars slide, drift, and “catch air” thanks to Papyrus’ revolutionary 3D physics model.
  • Realistic 3D cockpit with fully animated polygonal driver
  • Historical setting – 1967 race tracks were far more exciting and dangerous than their modern-day counterparts
  • 16-bit graphics with native support for 3Dfx and Rendition
  • Multiplayer options: Two-player modem, 8 player LAN (IPX)
  • Includes world’s great racing venues, including Watkins Glen, the historic Spa, and Zandvoort
  • Includes famous drivers, including Jack Brabham and Jim Clark, and teams like Lotus, Brabham and BRM
SYSTEM REQUIREMENTS
  • System Compatibility
  • IBM PC and compatibles
  • Hardware Requirements
  • Pentium 166 or better; 2x CD ROM; 28.8 or faster modem for multiplayer play; high-speed (16550 UART) serial card
  • O/S Requirements
  • Windows 95/98; 166 MHz Pentium; 32 MB RAM
  • System Compatibility
  • Win 95/DirectX 5.0
  • Memory Requirements
  • 32 MB of RAM
  • Monitor/Card Support
  • Windows 95/98 compatible video card with 2MB of memory; Rendition or 3Dfx graphics accelerator card
  • Sound Card Support
  • Windows 95/98 compatible sound card
  • Interface recommended
  • Joystick or Mouse; steering wheel and pedals

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    © 1998 - Graphics & Design, Pieter van Dieren.
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